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Events 

April

Converting 3D Objects in the Real World to Digital 3D Objects. Tuesday, April 1, 11 AM - 12 PM (registration link). Learn to scan humans and objects. Led by faculty member Jimmy Kuehnle.  

Basic Intro to a 3D Engine like Unreal. Tuesday, April 8, 11 AM - 12 PM (registration link). For use in XR and Virtual Production. Led by faculty member Harrison Walsh. 

Basic Intro to 3D designing in VR Using Gravity Sketch. Wednesday, April 23, 3 PM (registration link)Held at the IML. Led by faculty member Jason Tilk. 

AI & Teaching: Writing & the Liberal Arts. Date/time TBD. This session will be led by faculty fellow and faculty member Whitney Porter.

Recorded Events

Kickoff Event with the AI Committee. Virtual event on Friday, January 31, 12:15-1:45 PM. Members of the AI in Creative Practice Committee shared their experiences with the year-long AAC&U Institute on AI, Pedagogy, and the Curriculum. This was a thoughtful and thought-provoking discussion that included information from a student panel on Gen AI use, reflections on changes in attitudes and ways we are (and are not) utilizing Gen AI, and sharing of the big questions raised by this technology. 

Using AI in Teaching. This is an asynchronous version of a workshop on using AI in Teaching. Topics include ethical considerations, using AI to support challenging assignments, crafting prompts to support teaching and learning, and the importance of having course policies on AI.

AI & Ethics. AI use in art and design fields raises particular ethical issues in addition to the more commonly-discussed environmental impacts of related technologies. This session includes an overview of these ethical issues with additional context from the recent student town hall. 

**Reminder - if you watch a recording, please report your attendance using this form

Past Events

Student Town Hall on AIFriday, February 14. The AI in Creative Practice Committee facilitated a listening session to get student input on AI use. 

Gen AI: Studio Faculty Sharing Practices. Wednesday, February 26, 11 AM-12 PM (registration link). In this peer learning session, studio faculty share ways in which they are utilizing Gen AI in their creative and teaching practices. This session was facilitated by faculty members Jason Tilk and Jimmy Kuehnle.

Resist, refuse, or rationalize - Just don't roll over (Furze, 2025)

"This article is a response to the ongoing tensions between resistance and rationalisation: between the educators banishing GenAI from their classrooms, and the ones trying to find ways to coexist with the technology, or even adopt it fully. It is also un...

Read more Resist, refuse, or rationalize - Just don't roll over (Furze, 2025) Read more

Making Space for Student 'Sorrow' Over AI

This article from Inside Higher Ed addresses concerns of art students particular to AI usage, and encourages "careful, constructive dialogue between professors and their students, including those who are fearful and anxious that AI is cheapening creativit...

Read more Making Space for Student 'Sorrow' Over AI Read more

Check Out Gen AI Videos in SEM

Head over to SEM to see some Gen AI-generated videos

Read more Check Out Gen AI Videos in SEM Read more

Microsoft Reorganizes Development Team Around AI

This article outlines how Microsoft has reorganized its Developer and AI teams into a new division called “CoreAI – Platform and Tools,” signaling its deep investment in AI tools like GitHub Copilot. This shift, led by former Meta execut...

Read more Microsoft Reorganizes Development Team Around AI Read more

Podcast Episode: Creativity & AI

This podcast episode features Computer Science scholar Harsh Kumar, whose research "focuses on developing algorithms and systems for social good, particularly in cognition, mental health, and education". His work has explored questions of Gen AI in the le...

Read more Podcast Episode: Creativity & AI Read more

Upcoming Trainings and Events

  • What is XR (and VR, AR, MR, etc.)?
  • Basic introduction to 3D engines for use in XR and virtual production
  • Basic introduction to 3D modeling - making your own virtual 3D objects
  • Converting 3D objects in the real world to 3D digital objects
  • Projection mapping
  • Basic intro to 3D designing in VR using Gravity Sketch
  • Isadora basics - a block-based show software for performance
  • Adobe Hero basics - augmented reality authoring and publishing tool
  • Let's Race! Mario Kart at the IML
  • Tour of the XR virtual production stage
  • Disguise basics - virtual production tool

Gen AI Call to Action - Try One Thing!

During the 2024-25 academic year, a committee of faculty has been engaged in the AAC&U Institute on AI, Pedagogy, and the Curriculum. This AI in Creative Practice Committee includes Jimmy Kuehnle (Sculpture + Expanded Media), Scott Ligon (Foundation), Suzie McGinness (Illustration), Jason Tilk (Industrial Design), and Kari Weaver (Liberal Arts/Nord Center). 

This Spring, our AI in Creative Practice Committee is supporting exploration of the potential of generative AI (Gen AI) in our work as educators and professionals. We ask that all CIA staff and faculty join us in taking deliberate, thoughtful steps to engage with this transformative technology, aligning with our mission to remain at the forefront of creative education while equipping our students with the skills they need for the future.

How can you get involved?

LEARN: Our team will offer several opportunities to engage with webinar content from the AAC&U Institute on AI throughout the semester. Topics will include introductory information on Gen AI, ethics, and application. Curious about more specific topics? You can choose to attend an external workshop or webinar on Gen AI that is specific to your interests and level of understanding. 

  • Kickoff Event with the AI Committee. Friday, January 31. Members of the AI in Creative Practice Committee shared their experiences with the year-long AAC&U Institute on AI, Pedagogy, and the Curriculum. This was a thoughtful and thought-provoking discussion that included information from a student panel on Gen AI use, reflections on changes in attitudes and ways we are (and are not) utilizing Gen AI, and sharing of the big questions raised by this technology. The event included time for full-group discussion.  
  • Using Gen AI in Teaching. Wednesday, February 12. This event included webinar content from the AAC&U Institute on AI, Pedagogy, and the Curriculum about how to utilize Gen AI to support teaching. This content was carefully tailored to address ethical concerns.  
  • Gen AI: Studio Faculty Sharing Practices. Wednesday, February 26, 11 AM-12 PM (registration link). In this peer learning session, all studio faculty are welcome to share ways in which they are utilizing Gen AI in their creative and teaching practices.  
  • AI & Ethics. Wednesday, March 19, 11 AM - 12 PM (registration link). AI use in art and design fields raises particular ethical issues in addition to the more commonly-discussed environmental impacts of related technologies. This session will include an overview of these ethical issues with additional context from the recent student town hall. Led by faculty member Suzie McGinness and NCTL Director Kari Weaver.

EXPLORE: Experiment with Generative AI by trying something new. Staff should try something related to their work, and faculty should try both something related to their teaching practice and creative/professional practice. Concerned about the ethical implications and environmental impact of AI use? Consider trying something as a group or watching a video demonstrating an example instead of doing it yourself. 

  • Examples for staff: Use Gen AI to summarize a report, draft an email, or help you break down a task into smaller steps.
  • Examples for teaching: Use Gen AI to create discussion questions on a specific topic, evaluate a major assignment based on TILT principles, or develop a class activity and handout.

SHARE: Report your efforts for learning and experimentation. This data will help our team learn more about how our community is using, thinking, and curious about Gen AI.

As an added incentive, our committee is offering student gift cards (for (groceries, art supplies, coffee, Case Cash, DOC funds, etc.) based on the amount of faculty and staff engagement with these workshops and AI exploration activities. These will be raffled off at the end of April 2025. The number of gift cards will depend on the percentage of faculty and staff who engage with AI exploration/learning. For example: 50% of faculty and staff participate in learning and exploration = 10 gift cards, 60% = 25, 75% = 50.